Description: 3-D Computer Vision by Yu-Jin Zhang This textbook offers advanced content on computer vision (basic content can be found in its prerequisite textbook, "2D Computer Vision: Principles, Algorithms and Applications"), including the basic principles, typical methods and practical techniques. Computer Vision, 3-D Computer Vision, Graphics, Artificial Intelligence, etc. FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description This textbook offers advanced content on computer vision (basic content can be found in its prerequisite textbook, "2D Computer Vision: Principles, Algorithms and Applications"), including the basic principles, typical methods and practical techniques. It is intended for graduate courses on related topics, e.g. Computer Vision, 3-D Computer Vision, Graphics, Artificial Intelligence, etc. The book is mainly based on my lecture notes for several undergraduate and graduate classes I have offered over the past several years, while a number of topics stem from my research publications co-authored with my students. This book takes into account the needs of learners with various professional backgrounds, as well as those of self-learners. Furthermore, it can be used as a reference guide for practitioners and professionals in related fields. To aid in comprehension, the book includes a wealth of self-test questions (with hints and answers). On the one hand, these questions help teachers to carry out online teaching and interact with students during lectures; on the other, self-learners can use them to assess whether they have grasped the key content. Author Biography Yu-Jin ZHANG received his Ph.D. in Applied Science from the State University of Liège, Liège, Belgium, in 1989. From 1989 to 1993, he was a postdoctoral fellow and research fellow at the Delft University of Technology, Delft, the Netherlands. In 1993, he joined the Department of Electronic Engineering, Tsinghua University, Beijing, China, where he has been a Professor (since 1997) and tenured Professor (since 2014) of Image Engineering.He is active in education on and research into image engineering (including image processing, image analysis, and image understanding) and has published more than 550 research papers and more than 50 books in this field.He has served as program chair of the "Twenty-Fourth International Conference on Image Processing (ICIP2017)" and several other international conferences. He is the Honorary Chairman of Supervisors (since 2020) of CSIG, a Fellow of SPIE (since 2011) and a Fellow of CSIG (since 2019). Table of Contents Chapter 1. Introduction.- Chapter 2. Camera Calibration.- Chapter 3. 3-D Image Acquisition.- Chapter 4. Video and Motion Information.- Chapter 5. Moving Object Detection and Tracking.- Chapter 6. Binocular Stereo Vision.- Chapter 7. Monocular Multiple Image Reconstruction.- Chapter 8. Monocular Single Image Reconstruction.- Chapter 9. 3-D Scene Representation.- Chapter 10. Scene Matching.- Chapter 11. Knowledge and Scene Interpretation.- Chapter 12. Spatial-Temporal Behavior Understanding. Details ISBN9811975825 Author Yu-Jin Zhang Pages 448 Publisher Springer Verlag, Singapore Edition Description 1st ed. 2023 Year 2024 Edition 1st ISBN-13 9789811975820 Format Paperback Imprint Springer Verlag, Singapore Subtitle Principles, Algorithms and Applications Place of Publication Singapore Country of Publication Singapore Translated from Chinese Alternative 9789811975790 DEWEY 006.37 Audience Professional & Vocational Publication Date 2024-02-02 Illustrations 1 Illustrations, black and white; XIII, 448 p. 1 illus. Language English ISBN-10 9811975825 UK Release Date 2024-02-02 We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:159359483;
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Book Title: 3-D Computer Vision