Description: Archaeogaming by Andrew Reinhard A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understanding game-spaces."[T]he authors clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading."—AntiquityVideo games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record.From the introduction:Archaeogaming, broadly defined, is the archaeology both in and of digital games… As will be described in the following chapters, digital games are archaeological sites, landscapes, and artifacts, and the game-spaces held within those media can also be understood archaeologically as digital built environments containing their own material culture… Archaeogaming does not limit its study to those video games that are set in the past or that are treated as "historical games," nor does it focus solely on the exploration and analysis of ruins or of other built environments that appear in the world of the game. Any video game—from Pac-Man to Super Meat Boy—can be studied archaeologically. FORMAT Paperback LANGUAGE English CONDITION Brand New Author Biography Andrew Reinhard is a Cultural Resource Management (CRM) Project Director for Metcalf Archaeological Consultants and is also a Research Affiliate at the Institute for the Study of the Ancient World (ISAW) at New York University. He is editor of the series Digital Archaeology: Documenting the Anthropocene published by Berghahn. Table of Contents List of IllustrationsAcknowledgementsIntroductionChapter 1. Real-World ArchaeogamingChapter 2. Playing as ArchaeologistsChapter 3. Video Games as Archaeological SitesChapter 4. Material Culture of the ImmaterialConclusionAppendix: No Mans Sky Archaeological Survey (NMSAS) Code of EthicsWorks CitedGames CitedIndex Review "Although the topics and references included in the text are more closely aligned to the eld of archaeology than to game studies, the authors clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading." • Antiquity"For those interested in the archaeology of modernity including internet archaeology, [this book] represents a significant introduction to investigations of a rapidly expanding area of human activity." • Journal of Eastern Mediterranean Archaeology and Heritage Studies"In Archaeogaming, Reinhard presents a passionate look at a cool subject, displaying his love for both archaeology and gaming. More importantly, he consistently manages to take his work further than simply being a neat idea to show the practicality of archaeogaming as a sub-field and method… Overall, Archaeogaming is exactly what Reinhard claims it to be, an introduction. His focus on major themes creates an accessible entry point for anyone who may be interested in the topic, regardless of their prior knowledge about archaeology or gaming studies. As such, this book makes an excellent addition to both undergraduate and graduate courses, by both laying a solid foundation and opening multiple doors for future scholarship." • Anthropology Book Forum"Many interesting arguments and ideas are put forth in Reinhards book. The main axiom, however, is not so much the need for an archaeology of videogames, understood within contemporary archaeology, but that videogames, by themselves, deserve their own archaeology." • arqueologiapublica.es"The book encompasses many perspectives, with subjects ranging from the ordinary (such as listing games in which you can play as an archaeologist) to deeply philosophical considerations…Reinhard fulfilled his aim of introducing the five main themes of archaeogaming in one book. Archaeogaming forms a solid starting point for researchers who are ready to dive into the world (real or virtual) of archaeogaming and all its subfields." • Internet Archaeology"Reinhards willingness to move between the densely philosophical, the methodological, and the colloquial would make this book a nice option for an introductory archaeology class where students learn about theory, methods, procedures, and techniques, but less frequently have opportunities to put these ideas into practice…Reinhards book provides both the student and the scholar a way to think about what this kind of work will look like." • The Archaeology of the Mediterranean World"This is a stellar piece of work that moves beyond disciplines and worlds." • Anna Foka, UmeĆ„ University Review Quote "This is a stellar piece of work that moves beyond disciplines and worlds." Anna Foka, Ume University Details ISBN1785338730 Author Andrew Reinhard Publisher Berghahn Books Language English Year 2018 ISBN-10 1785338730 ISBN-13 9781785338731 Format Paperback Imprint Berghahn Books Place of Publication Oxford Country of Publication United Kingdom DEWEY 930.10285 Media Book Pages 236 Illustrations Illustrations Publication Date 2018-06-18 Short Title Archaeogaming UK Release Date 2018-06-18 AU Release Date 2018-06-18 NZ Release Date 2018-06-18 Subtitle An Introduction to Archaeology in and of Video Games Audience Professional & Vocational We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:126578206;
Price: 53.02 AUD
Location: Melbourne
End Time: 2025-02-05T10:08:27.000Z
Shipping Cost: 9.43 AUD
Product Images
Item Specifics
Restocking fee: No
Return shipping will be paid by: Buyer
Returns Accepted: Returns Accepted
Item must be returned within: 30 Days
ISBN-13: 9781785338731
Book Title: Archaeogaming
Publication Name: Archaeogaming: an Introduction to Archaeology in and of Video Games
Format: Paperback
Language: English
Publisher: Berghahn Books
Subject: Archaeology
Publication Year: 2018
Type: Textbook
Author: Andrew Reinhard
Number of Pages: 236 Pages