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Become a Unity Shaders Guru: Create advanced game visuals using code and grap...

Description: Become a Unity Shaders Guru: Create advanced game visuals using code and graphs in Unity 2022 [Paperback] P�cheux, Mina Product Overview Discover the new URP render pipeline, the Shader Graph tool, and a range of advanced shading techniques in this part-color guide to bring out the beauty of your 2D/3D game projectsKey Features: Discover the new shader tools such as URP and Shader Graph to work in HLSL code or with visual node-based editingLearn advanced tricks to optimize your rendering pipelineExplore various concepts to create a variety of 2D and 3D game shadersPurchase of the print or Kindle book includes a free PDF eBookBook Description: Do you really know all the ins-and-outs of Unity shaders? It's time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to bring out the beauty of your 2D/3D game projects!Become a Unity Shaders Guru is here to help you transition from the built-in render pipeline to the SRP pipelines and learn the latest shading tools. With it, you'll dive deeper into Unity shaders by understanding the essential concepts through practical examples. First, you'll discover how to create a simple shading model in the Unity built-in render pipeline, and then in the Unity URP render pipeline and Shader Graph while learning about the practical applications of both. You'll explore common game shader techniques, ranging from interior mapping to adding neon outlines on a sprite or simulating the wobble of a fish. You'll also learn about alternative rendering techniques, like Ray Marching.By the end of this book, you'll have learned to create a wide variety of 2D and 3D shaders with Unity's URP pipeline (both in HLSL code and with the Shader Graph tool), and be well-versed with some optimization tricks to make your games friendly for low-tier devices as well.What You Will Learn: Understand the main differences between the legacy render pipeline and the SRPCreate shaders in Unity with HLSL code and the Shader Graph 10 toolImplement common game shaders for VFX, animation, procedural generation, and moreExperiment with offloading work from the CPU to the GPUIdentify different optimization tools and their usesDiscover useful URP shaders and re-adapt them in your projectsWho this book is for: This book is for technical artists who have worked with Unity and want to get a deeper understanding of Unity's render pipelines and its visual node-based editing tool. Seasoned game developers who are looking for reference shaders using the recent URP render pipeline will also find this book useful. A basic level of programming experience in HLSL, Unity, its layout, and its basic usage is a must. Read more Details Publisher ‏ : ‎ Packt Publishing (July 14, 2023) Language ‏ : ‎ English Paperback ‏ : ‎ 492 pages ISBN-10 ‏ : ‎ 1837636745 ISBN-13 ‏ : ‎ 47 Item Weight ‏ : ‎ 1.87 pounds Dimensions ‏ : ‎ 1.11 x 7.5 x 9.25 inches Best Sellers Rank: #1,567,498 in Books (See Top 100 in Books) #278 in Design & Graphics Software Books #390 in Computer & Video Game Design #1,023 in Game Programming #278 in Design & Graphics Software Books We have been selling used books since 2012, and we've learned that the most important thing is doing good business. Honesty is our policy. Free Shipping We ship worldwide. We have multiple warehouses around the world, so please note the extended handling time on certain listings.

Price: 55.32 USD

Location: Williamsburg, Virginia

End Time: 2025-01-08T22:02:44.000Z

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Become a Unity Shaders Guru: Create advanced game visuals using code and grap...

Item Specifics

Restocking Fee: No

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money Back

ISBN: 1837636745

ISBN10: 1837636745

ISBN13: 9781837636747

EAN: 9781837636747

MPN: does not apply

Brand: Packt Publishing

GTIN: 09781837636747

Number of Pages: 376 Pages

Publication Name: Become a Unity Shaders Guru : Create Advanced Game Visuals Using Code and Graph in Unity 2022

Language: English

Publisher: Packt Publishing, The Limited

Subject: Computer Simulation, General

Publication Year: 2023

Type: Textbook

Item Length: 92.5 in

Author: Mina Pecheux

Subject Area: Mathematics, Computers

Item Width: 75 in

Format: Trade Paperback

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