Description: Section One - Introduction Chapter 1 - How to Use This Book Chapter 2 - Book Introduction Section Two - Analysis Tools Chapter 3 - Design and Analysis Chapter 4 - Target Audience Tools Chapter 5 - Data Tools Section Three - Game Design Tools Chapter 6 - Introduction to Game Design Tools Chapter 7 - Brainstorming Techniques Chapter 8 - Praxeology Chapter 9 - Self-Determination Theory Chapter 10 - Habit Loop and Operant Conditioning Chapter 11 - Game Design Patterns Chapter 12 - MDA Framework Chapter 13 - Nudges Chapter 14 - Behavioural Game Design Chapter 15 - Emotional Game Design Chapter 16 - Emotional Theories Section Four - Documentation Chapter 17 - Introduction to Documentation Chapter 18 - Golden Rules Chapter 19 - Pivotal Documents Section Five - Conclusion Chapter 20 - Games, Cakes, and Love Chapter 21 - The Cake Is Real
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EAN: 9781032134789
UPC: 9781032134789
ISBN: 9781032134789
MPN: N/A
Format: Paperback, 248 pages
Author: Ricchiuti, Diego
Book Title: Game Design Tools: Cognitive, Psychological, and P
Item Height: 1.5 cm
Item Length: 23.4 cm
Item Weight: 0.47 kg
Item Width: 15.6 cm
Language: Eng
Publisher: Taylor & Francis Ltd