Description: payment | shipping rates | returns Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming (The Addison-Wesley Game Design and Development) Product Category : Books ISBN : 9780321962720 Title : Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming (The Addison-Wesley Game Design and Development) Authors : Varcholik, Paul Binding : paperback Publisher : Addison-Wesley Professional Publication Date : 5/29/2014 12:00:01 A Pages : 569 Signed : False First Edition : False Dust Jacket : False List Price (MSRP) : 59.99 Height : 1.2000 inches Width : 7.0000 inches Length : 8.9000 inches Weight : 2.4000 pounds Condition : Good About hpb-red Selling quality books and media since 1972. Customer service is our top priority! Payment We accept several payment types. They are shown above. Shipping Please click the "Shipping and Payments" tab above for details. Returns Your satisfaction is very important to us. Please contact us via the methods available within eBay regarding any problems before leaving negative feedback. You have 60 days from purchase to request a refund. © 2024 hpb-red
Price: 137.84 USD
Location: Carrollton, Texas
End Time: 2024-10-04T22:18:33.000Z
Shipping Cost: 0 USD
Product Images
Item Specifics
Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 60 Days
Refund will be given as: Money Back
Book Title: Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide t
Number of Pages: 592 Pages
Language: English
Publication Name: Real-Time 3d Rendering with DirectX 11 and Hlsl : a Practical Guide to Graphics Programming
Publisher: Addison Wesley Professional
Publication Year: 2014
Subject: Programming / Games, Computer Graphics
Item Height: 1.1 in
Item Weight: 38.1 Oz
Type: Textbook
Subject Area: Computers
Author: Paul Varcholik
Item Length: 9 in
Series: Game Design Ser.
Item Width: 7 in
Format: Trade Paperback