Description: The Business of Gamification by Mikolaj Dymek, Peter Zackariasson Estimated delivery 3-12 business days Format Hardcover Condition Brand New Description At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations themselves. As the number of individuals playing video games grows, there seem to be an acceptance of game mechanics elsewhere. Its effectiveness is highly dependent on both technical possibilities and cultural acceptance, two factors present today.The aim of The Business of Gamification is to critically analyze the practical and theoretical consequences of gamification. Practically, how has gamification been applied in businesses to this point, and what are the future scenarios? Theoretically, what are the contributions of gamification to existing academic knowledge? How does this change our understanding of how business are performing and its consequences, for organizations, consumers, and society in general?This edited volume contains new, and stringent, perspectives on how gamification is contextualized in business settings, both in theory as well as in practice. This book will provide a wealth of research for individuals seriously interested in the industry at the academic level. As a result, this book will serve as a reference in curricula associated with video game development for years to come. Author Biography Mikolaj Dymek is an Associate Professor in the Department of Media and Communication Science at Mid Sweden University, Sweden.Peter Zackariasson is an Associate Professor in Marketing in the School of Business, Economics and Law at the University of Gothenburg, Sweden. Details ISBN 113882416X ISBN-13 9781138824164 Title The Business of Gamification Author Mikolaj Dymek, Peter Zackariasson Format Hardcover Year 2016 Pages 252 Publisher Taylor & Francis Ltd GE_Item_ID:119205456; About Us Grand Eagle Retail is the ideal place for all your shopping needs! With fast shipping, low prices, friendly service and over 1,000,000 in stock items - you're bound to find what you want, at a price you'll love! Shipping & Delivery Times Shipping is FREE to any address in USA. Please view eBay estimated delivery times at the top of the listing. Deliveries are made by either USPS or Courier. We are unable to deliver faster than stated. International deliveries will take 1-6 weeks. NOTE: We are unable to offer combined shipping for multiple items purchased. This is because our items are shipped from different locations. Returns If you wish to return an item, please consult our Returns Policy as below: Please contact Customer Services and request "Return Authorisation" before you send your item back to us. Unauthorised returns will not be accepted. Returns must be postmarked within 4 business days of authorisation and must be in resellable condition. Returns are shipped at the customer's risk. We cannot take responsibility for items which are lost or damaged in transit. For purchases where a shipping charge was paid, there will be no refund of the original shipping charge. Additional Questions If you have any questions please feel free to Contact Us. Categories Baby Books Electronics Fashion Games Health & Beauty Home, Garden & Pets Movies Music Sports & Outdoors Toys
Price: 230.35 USD
Location: Fairfield, Ohio
End Time: 2024-12-13T03:39:06.000Z
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Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
ISBN-13: 9781138824164
Book Title: The Business of Gamification
Number of Pages: 230 Pages
Language: English
Publication Name: Business of Gamification : a Critical Analysis
Publisher: Routledge
Subject: Industries / Computers & Information Technology, Marketing / General, General, Video & Electronic
Item Height: 0.7 in
Publication Year: 2016
Type: Textbook
Item Weight: 16.8 Oz
Subject Area: Games & Activities, Business & Economics
Item Length: 9.3 in
Author: Peter Zackariasson
Item Width: 6.1 in
Series: Routledge Advances in Management and Business Studies
Format: Hardcover