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Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.

Description: Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot water slide decals stickers. Warcry Chaplain: "There is only the Emperor!" Brethren: "He is our shield and our protector!" Founding Second Founding (31st Millennium) Successors of Imperial Fists Successor Chapters Unknown Number Unknown Primarch Rogal Dorn Chapter Master Pedro Kantor Homeworld Fleet-Based Chapter (formerly); Rynn's World (currently) Fortress-Monastery Rutilus Tyrannus (formerly); Arx Tyrannus (destroyed) Allegiance Imperium of Man Colours Dark Blue and Crimson Warhammer 40k Wiki Advertisement Warhammer 40k Wiki Crimson Fists Crimson_Fists_symbol Warcry Chaplain: "There is only the Emperor!" Brethren: "He is our shield and our protector!" Founding Second Founding (31st Millennium) Successors of Imperial Fists Successor Chapters Unknown Number Unknown Primarch Rogal Dorn Chapter Master Pedro Kantor Homeworld Fleet-Based Chapter (formerly); Rynn's World (currently) Fortress-Monastery Rutilus Tyrannus (formerly); Arx Tyrannus (destroyed) Allegiance Imperium of Man Colours Dark Blue and Crimson Others Like You Also Viewed Imperial Fists Imperial Fists Black Templars Black Templars Rogal Dorn Rogal Dorn Dark Angels Dark Angels Pedro Kantor Pedro Kantor Astral Knights Astral Knights Celestial Lions Celestial Lions Blood Angels Blood Angels Iron Hands Iron Hands We have been wounded sorely. Yet still we stand with fire in our hearts. Let them think us beaten. We shall teach them otherwise. Pedro Kantor, Chapter Master of the Crimson Fists The Crimson Fists is a Loyalist Space Marine Chapter and a Second Founding Successor Chapter of the Imperial Fists Legion. The Crimson Fists until recently was a Chapter on the edge of extinction, its fortress-monastery destroyed and its numbers all but annihilated when the Ork WAAAGH! Snagrod descended on the Loki Sector of Segmentum Tempestus and its Chapter homeworld of Rynn's World in 989.M41. Yet the Crimson Fists fought on, bearing the blows of a cruel fate with a stoicism that has become legend across the Imperium. Even amongst the elite ranks of the Space Marines, the remaining Crimson Fists are held as warriors without peer, forged in the fire of the most terrible and hopeless battles. As one would expect of successors to the Imperial Fists, the Crimson Fists are steadfast and stubborn warriors, reluctant to yield so long as victory is possible. Nonetheless, the Chapter's brush with annihilation has tempered this ardour with grim reality. The Crimson Fists' future lies with a handful of Space Marines, their lives to be expended for greater rewards than the salving of personal pride. Now the battle-brothers of the Crimson Fists fight for more than the Emperor of Mankind, more than honour and renown. They fight so that their Chapter may survive, and one day regain its former glories. Though they originated as a fleet-based Chapter, the Crimson Fists have become well-established as defenders of the Loki Sector. There are countless Ork empires active in the region, which represent an ever-present threat to the Imperium's interests. Over time, the Crimson Fists have become particularly adept at combating these savage xenos, though they have also engaged in countless battles against a broad spectrum of opponents across the span of the galaxy. As successors of the Imperial Fists, they proudly maintain the legacy of Rogal Dorn while also holding true to the teachings of the Codex Astartes. In recent years, the Chapter has suffered severe losses following the Battle of Rynn's World at the hands of the Greenskins of WAAAGH! Snagrod and the subsequent massive daemonic incursions during the Warp Storms that followed the formation of the Great Rift in 999.M41. The Crimson Fists found themselves clinging precariously close to existence. The Crimson Fists were successful in halting this incursion, though their stubbornness in the face of overwhelming odds cost them greatly. When the forces of the Indomitus Crusade entered orbit above Rynn's World, they brought more than just reinforcements to the Crimson Fists -- they brought a future and not a small degree of hope. From Archmagos Dominus Belisarius Cawl's freighter-hulk Zar-Quaesitor, a new generation of Crimson Fists -- the Primaris Space Marines -- joined the fray. Their strength renewed, the Crimson Fists now fight to overthrow xenos despots and tyrants. Advertisement Chapter History CF Tact Marine2 Crimson Fists Chapter Colour Scheme as displayed by a Firstborn Space Marine. Foundation and Crusades In the aftermath of the tragic conflict known as the Horus Heresy, Roboute Guilliman, the primarch of the Ultramarines Legion, penned his sacred manual of warfare, the Codex Astartes. With the creation of this tome, Guilliman demanded that his brothers accept his example by dividing their own Space Marine Legions into 1,000-member Space Marine Chapters so that no single commander could ever control the power of an entire Astartes Legion again. CrimsonFistsPrimaris2 Crimson Fists Chapter Colour Scheme as displayed by a Primaris Marine; Crimson Fists display squad numbers, but do not display company markings. Initially, Primarch Rogal Dorn of the Imperial Fists Legion was opposed to such a notion. He argued that more than ever before, it was crucial for his Space Marines to remain as a consolidated Legion so that they could continue to work closely together in order to protect the Imperium from the remnants of the Traitor Legions. This issue became an increasingly critical point of contention between the two primarchs, as their arguments grew in intensity. Ultimately, following the events known as the Iron Cage, Dorn eventually relented, choosing to concede to Guilliman's demands and allow the surviving Astartes of his Legion to be divided into three Chapters. Two of the Chapters formed from the Imperial Fists Legion were the Black Templars and the Crimson Fists. The Crimson Fists Chapter's members were selected by Dorn from those Astartes who had been most recently initiated into the VII Legion, with the exception of its leaders, who were all Veterans. The newly founded Chapter's first Chapter Master was Alexis Polux, a battle-brother who had won the primarch's respect countless times. Known as much for his massive physical size and prowess as his leadership and tactical expertise, Polux led the Crimson Fists for the first 800 standard years of their existence. During this time, he did much to shape their interpretation of the Codex Astartes and their combat doctrines. The Crimson Fists were a crusading fleet-based Chapter for the next nine Terran millennia much like their brother Chapter the Black Templars. The Crimson Fists travelled throughout the Imperium, defeating the enemies of the Emperor. Their Battle Barge Rutilus Tyrannus served as their mobile fortress-monastery, though a large fleet of additional Strike Cruisers supported it. Across the ages, the Crimson Fists built a reputation of loyal service and utter competency in the fight against any who would oppose the Imperium of Man. Much of their activity was focused within the Loki Sector of the Segmentum Tempestus, but this was not the only region of the galaxy in which they defended the realm of the Emperor. No matter the nature of the foe, this Chapter remained loyal to the Imperium and its sacred cause, answering the calls of both the Inquisition and the Adeptus Administratum throughout its long service. Its service has led to that trust being reciprocal, to the extent that twice the Chapter has been assigned to eliminate other Space Marine Chapters that have embraced heresy. These were the Sons of Gideon, who surrendered to madness, and the Marines Vigilant, whose minds were shattered by xenos exposure. Perhaps their most famous Crusade was the Crusade of Righteous Liberation fought for 300 Terran years during the 36th Millennium that nearly destroyed the Chapter, leaving only 128 Crimson Fists Astartes remaining before it was completed. Unlike the Black Templars, the Crimson Fists showed a more rigid adherence to the Codex Astartes, and tended to maintain close ties with the worlds of the Loki Sector. It was not until almost eight hundred standard years into the 40th Millennium that the Crimson Fists were granted feudal rights to their own Chapter planet, Rynn's World, which was located in the Loki Sector. The world was granted to the Chapter as a reward by the High Lords of Terra for its success in the Voltigern Crusade. Over the course of this Crusade, the Crimson Fists had blunted countless significant Ork forces within the sector, preventing them from unifying into a single overwhelming threat. The proximity of Rynn's World to several of the Crimson Fists' primary recruiting worlds like Blackwater in that sector was ideal, and the Chapter constructed its fortress-monastery, the Arx Tyrannus, from the dismantled remains of their ancient Battle Barge Rutilus Tyrannus in the middle of the inhospitable and frigid Hellblade Mountains of the planet's southern continent. Zealous Servants While many Chapters of the Adeptus Astartes are firm in their beliefs and zealous in defending the Emperor's Imperium, the Crimson Fists' zeal is, if anything, greater than usual. This Chapter trait has led to the Crimson Fists being called upon numerous times by the High Lords of Terra to exterminate their fellow Space Marine Chapters who have been declared Excommunicate Traitoris. At least three such instances have been recorded in Imperial history. The first such occurred after the Crimson Fists were ordered to eliminate the Sons of Gideon Chapter, whose Astartes had embraced madness and heresy and turned Renegade. The second Chapter the Crimson Fists took action against was the Marines Vigilant, who had come under the influence of an unknown possible xenos phenomenon that had wiped away the Chapter's willingness to engage in any form of combat. Tragically, the Marines Vigilant put up no resistance at all as the Crimson Fists' fleet bombarded their verdant homeworld into a wasteland on the orders of the Inquisition and the Adeptus Terra. The third Chapter the Crimson Fists fought against were the Soul Drinkers. Dark rumours persist that there were 6 Second Founding Chapters of the Imperial Fists, the final one being the Soul Drinkers. For unknown reasons, in the last century of the 41st Millennium, the Soul Drinkers were declared Excommunicate Traitoris and all records of the Chapter were destroyed by an Inquisitorial Edict of Obliteration. Somehow these Renegade Space Marines escaped destruction. On Entymion IV, an entire Battle Company of the Crimson Fists sought to eradicate the remaining Traitors of the Soul Drinkers. Remarkably, the Soul Drinkers not only out-maneuvered the Crimson Fists but managed to escape the planet as well. While the Crimson Fists did manage to foil a brewing plot concocted by a Dark Eldar Kabal, the Chapter was furious that the Soul Drinkers had escaped the righteous retribution of the Emperor. The Crimson Fists' willingness to sanction their fellow Space Marines has earned them a reputation as the High Lords of Terra's lapdogs by the more unorthodox Chapters such as the Space Wolves, White Scars and the Exorcists. Battle of Rynn's World RynnsWorldMapSorocco The central region of the main continent of Sorocco on Rynn's World where much of the fighting occurred. In 989.M41, an Ork Warlord known as Snagrod, the Arch-arsonist of Charadon, united many of the warring Ork factions surrounding the Loki Sector and began a massive WAAAGH!, taking several human colonies with minimal resistance, Snagrod boasted that his next conquest would be Rynn's World. WAAAGH! Snagrod's first primary attack against the Imperium occurred when they conquered the lightly defended colony world of Badlanding. The world's Imperial citizens cried out for aid, and the Crimson Fists' 3rd Company responded in force. However, due to faulty intelligence, the Space Marines suffered a brutal defeat at the hands of overwhelming numbers of Orks. The size of Snagrod's forces had been significantly underestimated, and only a few Space Marines escaped to relay vital intelligence back to Chapter Master Pedro Kantor. Kantor ordered the immediate recall of all Crimson Fists, and set about organising the defences of Rynn's World. When Snagrod's WAAAGH! hit Rynn's World, it was with a force unseen among Orks since the Second War for Armageddon. The Chapter recalled all of its forces to Rynn's World, in preparation for a defensive action against the oncoming Ork WAAAGH!, suspending any further raids until further information became available. After all of the Crimson Fists companies had returned, but before the Chapter could plan a counteroffensive, the WAAAGH! Snagrod reached the Rynnstar System. The Chapter responded by enabling their many tiered, tactically capable, and technologically sophisticated network of orbital defensive satellites. The system annihilated the initial waves of Ork Roks, Kroozers, and planetary assault craft. Crimson Fists Last Stand Last Stand of the Crimson Fists Then, tragedy struck when one of the planet's defensive missiles suffered a catastrophic failure. The weapon never made it out of the atmosphere, and instead crashed back into the Crimson Fists' fortress-monastery from which it had been fired. There, its plasma warhead, designed to punch through Void Shields and bore deep into the dense hulls of armoured warships, detonated and in the course of the explosion also set off the structure's vast and ancient arsenal. Secondary explosions ripped through the fortress-monastery, destroying it, miles of defences around it and killing hundreds of Space Marines who had gathered to plan the counter-offensive against the Ork WAAAGH! Six entire companies of Crimson Fists were destroyed. Only sixteen Space Marines, including Chapter Master Pedro Kantor, who had been manning the outermost perimeter defences, managed to survive the devastating explosion. As the Crimson Fists' fortress-monastery served as the primary control for the world's defensive satellites, with its destruction, the planet's defensive network completely collapsed. The Ork invaders were able to nearly overwhelm the planet's resistance as they descended to the world's surface. The survivors, forced to move stealthily through territory captured by the Orks, were able to link up with a detachment of Crimson Fists assigned to defend Rynn's World's capital, New Rynn City, in the process remaining awake for 328.7 standard hours. There, they reunited with nearly four hundred surviving Crimson Fists battle-brothers who were shocked to find their Chapter Master yet lived. Faced with the destruction of the vast majority of his Chapter at Rynn's World, Kantor was faced with a choice few Chapter Masters have ever had to make. He could lead the remnants of his decimated force in a vainglorious last stand, determined to slaughter as many of the enemy as possible before succumbing to their overwhelming numbers, or, as he eventually chose, he could marshal his resources and deploy his remaining force in missions that favoured small, elite units, looking to the eventual rebuilding of the Chapter and retaking of his world. It has been noted that many Chapter Masters in Kantor's position would have chosen the former option, ensuring their Chapter a place in legend rather than accept their virtual defeat. It is to Kantor's eternal credit, and is a mark of a leader of superior character, that he made the choice he did, for the Imperium can ill afford the loss of such a fine Chapter of Astartes as the Crimson Fists. The survivors held out against the encroaching Orks for eighteen solar months until a massive Imperial Navy fleet arrived in 990.M41. Through the inspired leadership of Pedro Kantor, and thanks to the heroic sacrifice of scores of Crimson Fists, the Imperium won out against impossible odds. Wave upon wave of Orks crashed against Kantor's lines in New Rynn City, but the Space Marines never wavered, and countless Greenskins were brought down by Bolter fire. When ammunition ran dry, the Orks fell instead beneath Chainswords, Combat Knives and ceramite-clad fists. Still the Crimson Fists held firm, channeling in that desperate hour a measure of the close-quarters might of their long dead founder, Alexis Polux. The newcomers who arrived with the Imperial relief fleet, which included multiple regiments of the Astra Militarum, contingents from several different Space Marine Chapters and several battlegroups of Imperial Titans, managed to rout the xenos forces from the planet and liberate the surviving Space Marines and people of Rynn's World. However, the damage had been done. In addition to losing their fortress and nearly 60 percent of their brethren, the Chapter also lost much of its irreplaceable gene-seed stock and ancient wargear. The effort to fully cleanse the planet of Greenskin taint took many Terran years. The Rynn's World Campaign resulted in catastrophic losses for the Crimson Fists, with the Chapter almost completely wiped out. As a result, Kantor's primary focus turned to rebuilding the Chapter. Though famous across the Imperium as Ork fighters, Snagrod's WAAAGH! has induced a deep hatred of Greenskins within the Chapter, and it is said that Crimson Fists Space Marines will go to any lengths to defeat any Ork forces they encounter. The Crimson Fists are often on the move, no longer having a true home base and reverting to their ancient practice of operating as primarily a fleet-based Chapter. Yet, they often return to Rynn's World to mourn the battle-brothers who died so heroically in its defence. Battle for Traitor's Gorge Brothers, today we have come to reclaim that which is ours and defend the Imperium as the primarch instructed. Show these greenskins no mercy, for they are nothing but a pox upon the galaxy. Chaplain Jorge Martinez, Crimson Fists 4th Company TraitorsGorge Tactical Map of Traitor's Gorge One tale of the reclamation of Rynn's World from the Orks of WAAAGH! Snagrod is not so widely told, and known only to the Crimson Fists' Chapter Master Pedro Kantor and his closest battle-brothers. The tale begins a half-year after the completion of the reclamation of Rynn's World from WAAAGH! Snagrod. Although the planet was officially designated by the Imperium as secure once more, Orks are always a difficult species to truly eradicate once they have made planetfall. Several Greenskin warbands were known to be lurking in the planet's Jaden Mountains, conducting raids that the surviving weary and war-torn populace of Rynn's World could ill-afford. As the Crimson Fists' few surviving Techmarines salvaged and repaired what little had survived the WAAAGH!'s assault, Chapter Master Kantor dedicated himself to the cleansing of the Jaden Mountains of the remaining Orks that lurked within their confines. It was a difficult campaign, for the Orks defended every crag and cavern, and Kantor had neither the men nor the equipment he would have wished for such a task. Nonetheless, the Crimson Fists forged on, slaying Greenskins wherever they could be found. Under such a threat, it was perhaps only a matter of time before the Orks of the Jaden Mountains united. So it was that when Kantor's force came under attack in Traitor's Gorge, they found themselves assailed not only by the warband that they had been hunting, but by every Ork for leagues around in every direction. Tg-cover-large Pedro Kantor during the Battle for Traitor's Gorge Though but two dozen in number, Kantor and his Crimson Fists fought as heroes of legend, taking a grievous toll on an Ork horde that numbered hundreds. With Kantor at the forefront, the Space Marines battled their way clear of the ravine's treacherous confines and sought the high ground. There they planted their feet and fought shoulder to shoulder against the horde, but still the Orks kept coming. With all the Crimson Fists' Thunderhawk gunships lost in battle or under heavy repair, Kantor knew that both evacuation and reinforcement were impossible, and the Orks showed no sign of giving up the battle. Three of Kantor's battle-brothers had been slain in the escape from the ravine, and only the Chapter Master remained unwounded. In return, the Crimson Fists made Traitor's Gorge run red with the blood of slain Greenskins, and fought from behind barricades of the bulky Orkish dead, but Kantor knew that the odds were stacked against him. Without warning, the Greenskin tide began to slacken. Seeking the reason, Kantor's keen eye saw ghostly figures on Widow's Spire to the west and Darkridge to the east, high above and behind the encircling Orks. Graceful were these newcomers, darting from cover to cover and paying no heed to the treacherous footing as their longrifles brought precise death to the Ork horde. Who his fresh allies were, Kantor could not immediately tell, for their forms shimmered as insubstantial as mist in the morning sunlight, but nor did he care. All that mattered was that this intervention gave his battle-brothers the chance that they needed to counterattack and turn the battle's tide. Eternal War CF vs. Orks luches Chapter Master Pedro Kantor spearheads an assault against the Orks of WAAAGH! Snagrod during the Battle of Rynn's World Giving a mighty shout, the Crimson Fists charged over their rampart of dead greenskins and set upon the Orks with new vigour. Caught between the re-doubled rage of the Crimson Fists and fresh attackers on the slopes, the Orks were thrust back. The Greenskins fled down Traitor's Gorge, leaving more than ten score dead and twice as many wounded behind them. As Kantor's men walked amongst the carnage, ending the lives of those Orks too foolhardy or injured to flee, a robed figure detached itself from the shadows clustered on Widow's Spire and strode swiftly to Kantor's side. Coldly contemptuous of any threat posed by the watchful Space Marines, it cut through the Chapter Master's wary greeting: "The surviving beasts cower in the shadows below, ensnared in a web of our devising. Pursue them into the darkness and a great victory shall be yours." "And should I choose not to do so?" Kantor asked, for he could not bring himself to place his trust in the elaborately helmed alien, now revealed as a warrior of the Aeldari race, that stood before him. "Then they will escape and grow ever stronger in the darkness. In fifty years a shadow of their making will arise to envelop this area of space which, unopposed, shall be the doom of your people and mine. Catastrophe will reign, and you shall lament your inaction this day." "Will you aid us in the gorge as you did here?" Kantor demanded, but the figure shook its head. CM Pedro Kantor battle Chapter Master Pedro Kantor defends his Chapter's homeworld. "Be not so swift to embrace us as allies. Auspicious fate dictated that we should fight side-by-side this day but, fate is a fickle creature. At our next encounter, it will be my fists that bear the stain of your blood." And with that, the alien turned and was gone, and the shadows that lurked amongst the scree of Widow's Spire and Darkridge were gone also. Kantor weighed the words and actions he had borne witness to and led his men into Traitor's Gorge. There in the darkness a great victory was indeed his, forever ending the Ork threat in the Jaden Mountains. Returning to the lowlands, Kantor continued the rebuilding of his Chapter, and in time raised the Crimson Fists out of ruin to once more stand alongside the greatest champions of Mankind. But in all the years of triumph that followed, the robed figure's words would dwell heavily on Kantor until, at the last, they met again... Bloodied But Unbowed Following the losses of the Rynn's World Campaign, the Crimson Fists found themselves in the unusual position of having a disproportionate number of Veterans and specialists amidst their ranks, Techmarines and Apothecaries in particular. The presence of these experienced brothers was vital to the rebuilding of the Chapter, for without the Techmarines' intricate knowledge of the workings of the Machine God, the Crimson Fists could not maintain the wargear of their armoury and remain a viable fighting force. Without the Apothecaries' knowledge of the complex process of creating new warrior brethren, the Chapter would dwindle and disappear within a short span of years. The safeguarding of the Chapter's gene-seed is of paramount importance to the Crimson Fists, and it is a rare day when they will withdraw from the field of battle before their Apothecaries have recovered the Progenoids of every last fallen brother, even in the face of overwhelming enemy attack. The Crimson Fists have begun recruiting additional brethren from not only Rynn's World, but across the entire Loki Sector. The process couldn't be rushed, however, for the Crimson Fists had a long and noble tradition to maintain, and to compromise on the quality and suitability of Aspirants at such a critical juncture could one day spell its doom. Though the newly re-formed 10th Company consisted of only a few Scout Squads, the Chapter had begun to forge the future of the Crimson Fists with every battle they fought. These squads had been the recipients of much of the Chapter's knowledge and experience and had already distinguished themselves in their early actions against Ork forces in the sector; tellingly, the Scouts were also developing an abhorrence for Greenskins rivalling that of even the Chapter's Veterans. As one would expect of Successors to the Imperial Fists, the Crimson Fists are steadfast warriors, reluctant to yield so long as victory is possible. Defeat is a bitter pill to swallow for their battle-brothers and they would rather die fighting than accept that failure. Nonetheless, the Chapter's brush with annihilation has tempered this ardour with grim reality, forcing them to withdraw when they find themselves in futile conflicts. The Crimson Fists' lives were to be expended for greater rewards than the salving of personal pride or the pursuit of vengeance, even against the despised race of Orks who nearly brought the Chapter to its knees. Now the battle-brothers of the Crimson Fists fight for more than honour and renown -- they fight so that their Chapter may survive, and one day regain its former glories in the service of the Emperor. Indomitus Crusade Guilliman Saviour The Lord Commander of the Imperium, the newly resurrected Primarch Roboute Guilliman, launches his Indomitus Crusade During the recent events of Abaddon the Despoiler's 13th Black Crusade, the long-standing Fortress World of Cadia was destroyed. With Cadia's fall and the loss of the network of Necron-built Cadian Pylons that had long prevented the Eye of Terror from naturally expanding into the Materium, the Warp rift began to expand exponentially across the width of the known galaxy. This tear in reality, known as the Great Rift, effectively rent the Imperium in half. The beleaguered forces of the Imperium increasingly found themselves overwhelmed as the power of Chaos and the xenos hordes grew unstoppable. Whole sectors of the Imperium lost contact with Terra, while others reported the onslaught of rabid Greenskin hordes, aggressive T'au fleets or undying Necron hosts, seemingly driven to conquest in the face of the expanding Warp Storm fronts. Heretic Chaos Cults and rogue psykers rose up in the billions, and every Imperial world now seemed set to burn in the fires of unending war. But all was not lost, for upon the Ultramarines' homeworld of Macragge during the Ultramar Campaign of 999.M41, the genius of Archmagos Dominus Belisarius Cawl combined with the power of Ynnead, the Aeldari god of the dead, to resurrect the Primarch Roboute Guilliman from his millennia-long, deathless slumber. Before his wounding, Guilliman had anticipated the need for a new breed of hero for this, the darkest age in the Imperium's history. He knew that the galaxy would need warriors resilient enough to stand against the forces of Chaos as the Imperium found itself poised on the brink of annihilation. To that end, for 10,000 standard years, Archmagos Cawl had been working upon improving the Adeptus Astartes themselves. The result were the Primaris Space Marines of the Ultima Founding, a more powerful corps of transhuman warriors, more potent than even the original Astartes. New armies were raised in breathtaking numbers and new and terrible weapons were developed whose fury even the worshippers of the Dark Gods would be unable to withstand. Gathering a great new armada, composed of elements of the Adeptus Custodes, the Silent Sisterhood and a vast war host of Primaris Space Marines from many newly founded Chapters, the Lord Commander of the Imperium launched his Indomitus Crusade. Coming of the Avenging Son History seemed doomed to repeat itself when Rynn's World was struck by daemonic incursions during the Warp Storms that followed the birth of the Great Rift. Though Rynn's World found itself far to the galactic south of the primary anomaly, like much of the Imperium Sanctus this did not save the planet from an outbreak of unregulated psychic phenomena and Warp Storm activity. The Daemon Prince Rhaxor -- a daemonic warlord of terrible might -- and his hellish legions attacked, and the Crimson Fists were once more outnumbered and besieged upon their homeworld, their forces barely restored to half-strength. Three times Pedro Kantor led spearheads out to drive back the foe. When the Indomitus Crusade arrived unlooked for at Rynn's World, they broke the daemonic legions of the Daemon Prince. Roboute Guilliman himself led the relief of Rynn's World, linking his forces to the surviving Crimson Fists and the Rynnsguard Planetary Defence Force, before working with Pedro Kantor seemingly as equals to coordinate the annihilation of the daemonic menace. After the fighting was done, Roboute Guilliman himself gazed upon the piled dead of their foes and commended both the Chapter and their stalwart leader. The Crimson Fists marvelled at the return of the legendary primarch, but were even more grateful for the arrival of Primaris Space Marines bearing their own heraldry. In the wake of the planet's second salvation, Archamgos Cawl's Ark Mechanicus Zar-Quaesitor, delivered an equal measure of redemption to the Crimson Fists themselves in the form of company after company of Primaris battle-brothers. The technologies to fashion new Primaris Astartes were gifted to the Crimson Fists' Apothecarion, and hope kindled anew in the hearts of those battle-brothers who had survived the daemonic invasion of their world. Guilliman had decreed that those Chapters who had suffered the keenest losses and the highest rates of attrition fighting against the myriad foes of Mankind would be the first to receive Primaris Space Marine reinforcements. The Crimson Fists proved to be one of the first recipients of these new transhuman warriors, and would be able to finally rebuild their decimated Chapter. Here were warriors whose genetic composition was closer to their own primarch, Rogal Dorn, than had ever before existed. For his raw material, Cawl had selected warriors of Terra, and had taken them only a few generations after the original Imperial Fists had been created by the Emperor. Indeed, some had been held in stasis since the days of the Great Crusade; a few of the Primaris Space Marines could recall having seen Rogal Dorn himself. When these transhuman warriors of the Ultima Founding had been brought before their parent Chapter, it was like a meeting of brothers separated at birth. Arriving at a time of great darkness and upheaval, the Primaris Astartes' strength was welcomed. Rising From the Ashes I have not summoned you for censure, but to speak earnestly. Rogal Dorn thought there was no higher purpose to the existence of the Astartes than the unification of Mankind. I see that in you also. And his determination. We -- I -- need men who fight bravely even when faced with great tragedy. I have seen with my own eyes in recent days how you inspire intense loyalty in those around you. And I see you hold duty above glory or vengeance. My brother would be proud. Reassemble your Chapter, Pedro Kantor, and look now to the future rather than the past -- the Loki Sector, and the Imperium entire, has need of you. Conversation between Ultramarines Primarch Roboute Guilliman, Lord Commander of the Imperium, and Crimson Fists Chapter Master Pedro Kantor during a private audience Primaris Crimson Fists With the injection of Primaris Space Marine reinforcements, the Crimson Fists have become an effective fighting force once again, especially against the hated Greenskins. In the aftermath of the battles upon Rynn's World, Pedro Kantor had much to do. The Daemons had brought ruin to much of the planet. The Chapter, so painstakingly rebuilt, was once more decimated, and with Primaris Marine reinforcements from Archmagos Cawl, there were entire new companies of Crimson Fists that had never known Rynn's World or the Chapter's rituals. They required swift cultural integration to ensure that, like a wounded body fitted with a hurried prosthetic, the Chapter did not reject these newcomers for the strangers they were. As in awe of the Ultramarines primarch as Kantor was, the Chapter Master of the Crimson Fists was simply too overstretched to do more than thank the Lord Commander of the Imperium for his timely arrival. Pressed for time, Guilliman spent but three solar days on Rynn's World as his Crusade refitted itself. Before he left, Guilliman summoned Pedro Kantor. The Chapter Master arrived late, still arrayed in his blood-soaked and battle-worn Power Armour. Noticing the Chapter Master's discomfort, the Lord Commander of the Imperium put Kantor's mind at ease, for he had not summoned him for censure, but to speak to him both sincerely and most gravely. He commended the stalwart Chapter Master for his leadership, tenacity and stubbornness in the face of overwhelming odds, as well as his dedication to the performance of duty above all else. He assured Kantor that he upheld the proud genetic legacy of his gene-father Rogal Dorn. The primarch told Kantor that he would need such men in the days ahead, as they faced the encroaching darkness on all sides. He ordered the Chapter Master to reassemble his Chapter and to look towards the future rather than the past for the Imperium had great need of him and his Crimson Fists. This speech inspired Kantor beyond the ability of words to describe. The thought that his genesire would have approved his choices stilled many questions that had long churned in his mind, and he set about the restoration of the Crimson Fists with a will. Yet the galaxy does not stand still; the war for the survival of Humanity raged on, and with the opening of the Cicatrix Maledictum the Imperium's battlefields had redoubled and its plight became more desperate than ever before. Even as he worked to build his Chapter's numbers back to full strength, and to integrate the Primaris Space Marines into the Crimson Fists' ranks, Kantor ordered other plans set in motion, some of which he had discussed with Guilliman on the day of the primarch's departure. The turbulent years of destruction and the long, slow fight to rebuild had left the Crimson Fists with a greater than normal strength of Veteran warriors, whose expertise was now desperately needed amongst beset neighbouring star systems. Kantor therefore authorised the deployment of Veteran Kill-teams to nearby war zones. Their duty was either to escort Techmarines and Apothecaries while they aided local Imperial forces, or else to strike carefully aimed blows to destabilise enemy forces, remove tyrannical war leaders from power and the like. For the first time in many decades the Crimson Fists were able to despatch a substantial number of veteran xenoshunters to join the ranks of the Deathwatch, sharing their invaluable Ork-hunting expertise with their fellow Space Marine Chapters. Kantor also wasted no time in despatching strike forces to worlds that seemed in the greatest need of aid. Provided with such a sudden replenishment of martial strength after so many years of hand-to-mouth survival, some Chapters might have charged recklessly into every battle they could find, feeling the need to prove their worth anew or exorcise a long-felt desire for vengeance. Not so the Crimson Fists. Pedro Kantor's deployment of his warriors was measured, carefully planned and meticulously orchestrated. Crimson Fists strike forces arrived upon Vigilus, plunged into war zone Ryza and initiated hammerblow offensives upon half a dozen worlds in the Loki Sector. Always, they deployed just enough strength to ensure the maximum conquest to casualty ratio; always they struck at the most strategically consequential targets. Always they demonstrated that long years of hardship had taught the Crimson Fists how to husband their strength and fight without ego or undue optimism. They must get the absolute most out of every shot fired, every blow struck, every warrior deployed before falling back the moment victory threatened to become pyrrhic. With each victory, the Crimson Fists removed another Greenskin infestation, another daemonically possessed rogue governor or alien despot from power and strengthened the Imperium's hold upon the Loki Sector. Such was Guilliman's command to Pedro Kantor, the last words he had spoken to him before boarding his transport and continuing about his long crusade: "Make of this sector a fortress, untouched by alien hand, untainted by the touch of the Ruinous Powers. Create a stronghold of Imperial space that, in direst need, can become the lynchpin of the entire Segmentum. Lay low the works of the tyrant and the despot, Pedro Kantor, and in their place raise fortifications of adamantine and ceramite so that, in our darkest hour, you might do for the Segmentum Tempestus what you have done for your noble Chapter." War of Beasts The Imperial Fists were not the only Sons of Dorn to defend Vigilus against the alien during the War of Beasts. With them came their foremost Successor Chapter, the Crimson Fists, who had lost so much to the Greenskin species on Rynn's World a solar decade before. On Vigilus, that debt would be paid in blood. The Crimson Fists were amongst the most numerous of the Adeptus Astartes Chapters present upon Vigilus. That in itself was a significant achievement, given their tragic past. The integration into the Chapter of the Primaris Space Marines brought to Rynn's World by Roboute Guilliman had gone well. They had worked hard to bring their new Primaris brethren into the fold, teaching them the rites of battle and training alongside them night and day until the new warriors fought seamlessly with the old. Each new recruit to the Chapter underwent the trials of the Bloodied Fist, returning with his bare hands stained with the gore of a barb-dragon and the right to wear crimson upon his right hand. There were a few traditionalists of the Chapter who saw the induction of so many off-worlders into their ranks as permanently changing the soul of their brotherhood, but with Guilliman and Pedro Kantor united in their new vision for the Imperium, they kept their counsel to themselves. The Crimson Fists too had heard tell of Vigilus' plight. Resolving to harden the bonds of kinship between newcomer and veteran, Pedro Kantor led five entire companies -- a full half of his Chapter -- to battle in the Nachmund Gauntlet. It was a statement, after a fashion, its intent as clear as the clarions that announced their arrival and the stark blue-and-red heraldry of their battle plate. The Crimson Fists were back in force, ready to fight and die not just for their home territory, but for far-flung worlds that the Imperium at large could not do without. Upon making planetfall at the capital of Saint's Haven, the Crimson Fists did not plunge straight into battle, raining from the skies in thunderous drop assaults as did so many of their fellows. Instead they deployed via Thunderhawk gunship -- many of which had yet to earn a single battle scar, for the armorium of the Chapter had been replenished alongside its warriors by the grace of Guilliman's crusade. Pedro Kantor presented himself to the governing Vigilus Senate that had been set up by the Ultramarines Chapter Master Marneus Calgar, consulting the war leaders of that august assemblage and seeking the wisdom of Calgar himself. Kantor was there to serve, not to win glory -- he would pay back the faith that Primarch Guilliman held in him through solemn duty. Much to the disappointment and simmering anger of many Crimson Fists, the companies from Rynn's World were not despatched to shatter the Ork forces upon Vigilus. Instead, they were given orders to aid the war effort in the Dirkden Hivesprawl. Their task was to slow down the Genestealer Cultists that had boiled out of the subterranean levels of Dirkden, rising up in such impossible numbers that many thought that misbegotten series of hive cities already lost. Without a word of protest, Kantor made haste for the Hyperia-Dirkden Fortwall -- in doing so coming under attack from elements of the cult known as the Pauper Princes -- and crossed to the war-torn hellscape of the Rescalid Underworks. His forces fought nobly and without pause against the Purestrain Genestealers that scuttled like hideous alien insects through the streets, purging nests of the vile creatures with flame and sustained volleys of Bolter fire. Their aim was not simply to exterminate, for even with their newly bolstered companies, there was no way they could have taken on an entire nation of Genestealer Cultists and survived. Instead they fought a complex, overlapping web of battles designed to buy time for the untainted Imperial citizenry to escape the Genestealer's Curse. The populace of Dirkden, having been plunged into a nightmarish existence where every building, hab-site or bunker could harbour twisted alien mutants, had all but given up hope. With the Crimson Fists working alongside Cadian troops to clear as many citizens as possible, tens of thousands of lives were spared, flowing in refugee convoys into the dusty southern reaches of the Hyperia hivesprawl, where the Brazen Claws had so recently hurled back the Ork invaders. When the Adeptus Ministorum decreed that they had overloaded the capacity of Hyperia to harbour more unfortunates, and that agents of the Pauper Princes were also escaping Dirkden disguised as refugees, Pedro Kantor argued for a stringent checking procedure at the southern gate of the Fortwall. He did so with such passion and eloquence that the Ministorum agreed to a compromise, and put into place the checkpoints requested under the purview of veteran Cadian regiments. In the end, even that was not enough -- the Fortwall and Dirkden both ultimately fell to the xenos cultists that had so long prepared the way for their ascension. Yet without the efficiency, conviction and compassion of the Crimson Fists, Dirkden would have fallen long before the culmination of the War of Beasts, and doomed millions more innocent souls. Notable Campaigns The Scourging of Uralek Prime (Unknown Date.M31) - Uralek Prime was the scene of the Crimson Fists' first ever large-scale martial action as a Chapter. Though only partial records remain of the battle, it is known that Chapter Master Alexis Polux led a masterful campaign to liberate the Imperial colony on the world of Uralek Prime. The colonists had come under attack from several fast-moving tribes of Aeldari Exodites, who hit them again and again with remarkable ferocity. The xenos were determined to eradicate every last human on the face of the planet; the Crimson Fists were equally as determined that they would not succeed. During the early stages of the conflict, the Chapter's partially-recovered histories suggest that Polux relied heavily upon his orbital superiority, laying waste to great swathes of the lush forests that provided the Exodites with cover and facilitated their hit-and-run tactics. With his enemies flushed out into the open, Polux led a series of textbook drop assaults that saw the Exodite tribes smashed and scattered. Those xenos that broke through to the colony's defences found themselves faced by the superior firepower of Crimson Fists Devastator Squads and battle tanks, and were rapidly cut to pieces. Though the Space Marines' casualties were not insignificant, the Aeldari were utterly devastated and the colony on Uralek Prime freed to flourish into a world-spanning civilisation. War of the Beast (544-546.M32) - In the middle of the 32nd Millennium the Imperium came under threat from the largest Ork WAAAGH! ever encountered to that time. Led by a Warlord known only as The Beast, the Imperium -- still recovering from the Horus Heresy-- was plunged into a fight for survival once more. On Ardamantua, the Imperial Fists -- gene-sires of the Crimson Fists -- battled The Beast's colossal armies and were virtually wiped out. The last surviving Imperial Fist -- Captain Koorland -- enacted the Last Wall protocol, calling for the Successor Chapters of the Imperial Fists Legion to be reunited once more. The Crimson Fists joined the Black Templars, Fists Exemplar, Iron Knights and Excoriators in the defence of Terra as an Ork Attack Moon entered the Sol System. A huge assault was launched on the moon and the Ork onslaught was ultimately defeated. Following the successful defence of Terra, the Crimson Fists joined the Imperial Crusade to Ullanor, the planet where The Beast made its lair. Chapter Master Quesadra of the Crimson Fists was among the many warriors killed by The Beast during the fighting and though the leader of the Orks was supposedly slain by the returned Primarch Vulkan, the war with the Greenskins continued for several more Terran years. Koorland was killed during the war and with him the Imperial Fists Chapter died. The Crimson Fists -- alongside their fellow Successor Chapters -- donated a portion of their strength to rebuild their parent Chapter. Crusade of Righteous Liberation (Unknown Date.M36) - The Crusade of Righteous Liberation was the most legendary military campaign executed by the Crimson Fists in their history. The Crusade lasted for over three hundred Terran years before the Crimson Fists had given up their original role as a fleet-based Chapter and settled on their new homeworld of Rynn's World. This Crusade occurred during the Age of Apostasy when the Imperium was wracked by internal strife. In total, 84 worlds were reconquered by the Crimson Fists over the course of the Crusade. The Chapter's numbers dwindled as a result of attrition during the long campaign, because the Crimson Fists were unable to recruit new Initiates to replace their losses whilst on Crusade. Only 128 Crimson Fists were left at the successful conclusion of the Crusade, and forever after the Chapter's 1st Company has always been kept at 128 Astartes in memory of this time, and is always led by the Crimson Fists' Chapter Master. Known as the "Crusade Company," it is considered a bad omen if the Chapter goes to war without the 1st Company being at full strength. Thule Intervention (978.M39) - A conclave of Aeldari Farseers from the Iyanden Craftworld appeared without warning in the throne chamber of the High King of Thule. The inscrutable xenos issued the planetary ruler with simple demand -- the entire human population must depart Thule within the month or be ejected by force. Before the High King could answer, the Farseers vanished, but he soon decided to flee Thule and abandon his people to their fate rather than face the wrath of the Aeldari. A month later, a large Aeldari army arrived at Thule, only to find a deployment of Space Marines from the Crimson Fists Chapter arrayed in force against them. Finding themselves trapped, the Aeldari attempted to withdraw, the Crimson Fists inflicting heavy losses before the last of the xenos escaped. Chapter Dispute (819.M41) - A perceived slight caused the Mortifactors and Crimson Fists to come to blows. Only a personal intercession by the Ultramarines' Chapter Master Marneus Calgar ended the dispute before it escalated into open warfare. The matter was kept from the attention of the Adeptus Terra. Battle of the Steel Cross (853.M41) - During the decisive moments of the Battle of the Steel Cross, Captain Cortez single-handedly slew an Ork Warlord and his entire bodyguard. Cortez had managed to disarm the Ork leader with a twist of his torso after the Ork's sword had become embedded in Cortez' ribs. Hellabore Assault (867.M41) - Captain Alessio Cortez and the Crimson Fists' 4th Company battled the Eldar of Craftworld Iyanden on the world of Hellabore. Despite suffering grievous wounds, including a stab wound to one of his hearts, Cortez led the final assault that routed the Eldar from Hellabore. Vaxhallian Genocide (926.M41) - The Chaos Renegades known as The Purge chose the verdant Imperial world of Vaxhallia as their next victim. The planet's surface was soon riddled with consumptive disease and crippling famine. Over the course of a single solar month, The Purge engineered the destruction of no fewer than fourteen billion Imperial citizens. This atrocity did not long go unnoticed; Vaxhallia had served as an astropathic relay hub and a Fortress World, vital to the defence of the Herakles System. As a result, when the Imperium finally responded, it did so in grand style. The entire Hammers of Dorn, Fire Lords and Crimson Fists Chapters initiated the planetstrike, reinforced by twelve battle-groups of Cadian Shock Troopers and the Imperial Knights of House Raven. Soon Vaxhallia was a roiling caldera of war that drew in forces from across the sector. Vaxhallia's fate grew yet more dire when the plague ship Terminus Est arrived in orbit, disgorging hundreds of Plague Marines and countless millions of Plague Zombies onto the planet's surface. Typhus led this fresh assault and, with each day that passed, more of the Cadians succumbed to the Zombie Plague -- soon the Space Marines and Knights found themselves fighting alone against a tide of Traitors and walking dead. When a second Imperial battlefleet arrived, its commander deemed the world irretrievably lost and began preparations to evacuate the survivors and commence Exterminatus. The Toran VI Massacres (934.M41) - The Crimson Fists defeated the warband of Chaos Lord Sathash the Golden. Hunt for Haxan the Defiler (Unknown Date.M41) - Haxan was originally a captain of the Crimson Fists who turned against the Imperium during an Exterminatus action against the world of Hydra Secundus. Inquisitor Rabe had ordered the destruction of Hydra Secundus due to an uprising against the Imperium that in fact had never taken place. Instead, Rabe simply sought to obfuscate the crimes he had committed during his time on the world. That an Inquisitor could so callously send an entire world to its death on his own corrupt whim led Captain Haxan to lose faith in the Emperor and the Imperium of Man itself. Haxan slew the Inquisitor and the demi-company of Crimson Fists that he had commanded, knowing they would never turn against a member of the Holy Ordos. Deeply disillusioned, Haxan reasoned that it was, "better to serve the Darkness; Old Night hungers but it does not lie." Haxan ultimately joined the Red Corsairs warband of Chaos Space Marines and rose to become a powerful Chaos Lord in their service known as "Haxan the Defiler." For the next 60 Terran years, Haxan preyed upon the Imperium, showing particular contempt for Shrine Worlds and the faithful of the Imperial Cult, for he could not countenance the worship of a God-Emperor who led a political system as unjust as the Imperium. His raids swept across the Serpentis Reach and deep into the Loki Sector. However, he finally fell into a trap set by the Crimson Fists, who had long sought to cleanse the stain of the dishonour created when Haxan had turned Traitor. The Crimson Fists arranged to secretly escort a target that they knew would draw Haxan's ire -- the grand cruiser Duchess of Hespera, which was transporting a high-ranking prelate of the Ecclesiarchy and 12,000 Imperial pilgrims to reconsecrate the cathedral on the world of Cereus Ultra. Haxan's flagship, the stolen Gothic-class Cruiser Scourge of the Faithless, was destroyed by the Crimson Fists Strike Cruiser Intractable commanded by Veteran Brother Fuentas in the Cereus System. Haxan himself was executed during the battle by Veteran Sergeant Sandor Galleas. Declates Crusade (Date Unknown.M41) - The Declates Crusade was a joint Imperial Crusade against the Ork WAAAGH! Gitzmott carried out by both the Crimson Fists and Black Templars Space Marine Chapters in the heavily-populated Declates System. As a symbol of solidarity against what seemed to be an innumerable foe, Astartes from both Chapters "exchanged" iconography and often fought in mixed squads. Black Templars painted their left hands red, and Crimson Fists painted a Templar Cross onto their right knee. This unusual gesture of unity helped establish a tight bond that steeled the resolve of the brave warriors involved in the ultimately successful cleansing of the system from the Greenskins' taint. The 104th Feast of Blades (949.M41) - The ravages of war dictated that only eight Chapters were in attendance at this ancient feast amongst the Successor Chapters of the Imperial Fists Legion, but the tradition was still observed. Supremacy was tied between the Imperial Fists and Crimson Fists Chapters when their nominated champions simultaneously rammed their swords through each other's primary heart in a closely fought duel. Battle for Rynn's World Wounded and outnumbered, the Crimson Fists fight on during the Battle of Rynn's World. Battle of Rynn's World (989-990.M41) - The Battle of Rynn's World began in mid-989.M41 when the Ork Warlord Snagrod, the Arch-Arsonist of Charadon, united the warring Greenskin factions bordering the Loki Sector and launched the largest WAAAGH! the Peryton 163 Cluster had seen since the Great Crusade, attacking the isolated Imperial Agri-world of Badlanding. The Imperial defenders of Badlanding were utterly unprepared for the invasion, and within days the only major strongpoint of resistance was the capital city of Krugerport, where the remnants of the 18th Mordian, 24th Lammas and 49th Boros Imperial Guard Regiments, commanded by Commissar Alhaus Baldur, put up a bold, but ultimately doomed, defence. Confident that he had the world in his grasp, Snagrod put out incessant, ranting broadcasts, boasting that his next conquest would be Rynn's World, which lay only a few weeks Warp travel from Badlanding. Chapter Master Pedro Kantor responded immediately, despatching the 3rd Company under Captain Ashor Drakken to Badlanding to stall the Ork WAAAGH! and determine its strength. The Battle of Krugerport was a tragic defeat for the Crimson Fists who found WAAAGH! Snagrod to be far larger and more aggressive than any could have predicted. In the resulting defeat, the Crimson Fists suffered a loss of 56 Space Marines out of a detachment of 84; Captain Drakken was among the fallen. The handful of Space Marines that survived the battle were able to escape to bring valuable intelligence back to Rynn's World. Upon hearing of the size and strength of the Ork war host, Chapter Master Kantor ordered the immediate recall of all Chapter companies fighting away from Rynn's World, mobilised the Planetary Defense Force, and prepared for the inevitable invasion. When the WAAAGH! Snagrod hit Rynn's World, it was with a force unparalleled by any other Ork invasion save for the second Greenskin assault on the Hive World of Armageddon that would come 9 standard years later. As the Ork dropships and "Roks" fell through the night sky, the Chapter's automated defence systems responded, and all was well until a malfunctioning plasma missile from the Space Marines' surface-to-space defence system, in a trillion to one malfunction, impacted on the Crimson Fists' Fortress-Monastery. The errant missile scored an impressively accurate, if altogether unintentional, hit on the fortress-monastery's main Armoury. The arsenal, the fortress-monastery, the mountain, and an area half a mile wide were instantly atomised. The Chapter was almost obliterated in the ensuing holocaust. Only 16 Crimson Fists garrisoned in their fortress-monastery survived its destruction, including Pedro Kantor and Captain Alessio Cortez. These Astartes then traveled overland while protecting what civilians they could until they linked up with what remained of the Chapter in New Rynn City. There they held out against the Ork siege of the city. The siege of New Rynn City ground on for 18 months, but the Crimson Fists maintained their stoic defence of the beleaguered city until Imperial reinforcements which included 6 Space Marine Chapters finally arrived in 990.M41, 18 months after the invasion began, to drive the Orks from the world, although small pockets of Greenskins would remain to trouble the planet's reconstruction for years afterwards. These reinforcements arrived just in time, as the Orks had constructed a series of Gargant war machines that not even the Crimson Fists' heroism could have repelled. The Chapter's losses in the wake of the reclamation of Rynn's World proved most grievous, with the loss of 60% of the Chapter's battle-brothers. Zeist Campaign (999.M41) - The Zeist Campaign was a military conflict fought between the Imperium of Man and the T'au Empire in the Zeist Sector of the Ultima Segmentum. Taking place in 999.M41, during the T'au Empire's Third Sphere Expansion, it ran concurrently with Abaddon the Despoiler's 13th Black Crusade and the assault on Imperial space by the Tyranid Hive Fleet Leviathan. As the Imperium's military was heavily involved with preventing the breakout of the forces of Chaos from the Cadian Gate on the other side of Imperial space, the T'au took advantage of this distraction to rapidly expand their territory. Marneus Calgar despatched Captain Cato Sicarius and the 2nd Company to the Zeist sector where they would draw a line in space to halt the Tau advance. Word was also sent to all nearby Chapters, asking for aid in the coming campaign. Heeding the Lord of Macragge's summons, the Crimson Fists send fresh tactical squads to be placed under Sicarius' command. Putting aside all rivalries of Chapter and status to fight as brothers against a deserving foe, a formidable strike force of close to a dozen Space Marine Chapters assaulted the Tau occupied world of Augura. The T'au could not hope to prevail against such an assemblage of might. The fortresses of Augura were smashed asunder and its shipyards and weapons factories destroyed. This effectively ended the Tau expansion as their forces retreated to more secure territory in dismay. Though fully prepared to carry the assault into the Tau Empire and reclaim those worlds captured at the start of the campaign, it was not to be, for the might of the Adeptus Astartes was needed elsewhere. Death of Torkvar the Dread (Unknown Date.M41) - During the era of dark omens that preceded the opening of the Great Rift, the Khornate warlord Torkvar the Dread invaded the Laernoth System. Leading a brutal warband of Heretic Astartes known as the Gorehounds, Torkvar ripped through the Astra Militarum regiments defending the Industrial World of Laernoth IV and spread a blood madness that saw billions of its labourers degenerate into frenzied killers. Into this cauldron of carnage plunged a force of just thirty Crimson Fists, led by the tactically brilliant Captain Julius and provided with very specific mission parameters. Julius' entire force was made up of Veteran battle-brothers and specialist Techmarines, who swiftly went to ground amidst the madness engulfing Laernoth IV and put their plans in motion. Utilising a series of Kill-team strikes against key targets, the Crimson Fists steadily destabilised the thermal macro-reactors that governed the planet's continent-sized tank manufactorum. Though hunted constantly by their Khornate foes, the Crimson Fists fought only those battles they had to, ensuring that every blow they struck was a telling one. Six solar months after arriving on Laernoth IV, the surviving two-thirds of the Crimson Fists strike force were extracted via Stormraven gunship, fighting a last, furious battle as they made their escape. In their wake, Torkvar and his chosen champions were left crowing of the cowardice and weakness of the Imperial warriors. Their bragging was cut short, however, when the critically destabilised reactors detonated in a vicious chain reaction that scoured eighty-six percent of all life from the planet's surface. Only when the firestorms had died down did the Adeptus Mechanicus' reclamation force make planetfall, easily gunning down the last of the Chaos forces and reclaiming the subterranean riches of the planet for their own. Vengeance for Rynn's World (Unknown Date.M42) - Rejuvenated by the great influx of Primaris Space Marine battle-brothers in the wake of the Indomitus Crusade's arrival on their homeworld, the Crimson Fists declared a crusade of vengeance against the entire Ork race. As this news spread across the galaxy, several WAAAGH!s were diverted by their Warlords to meet the Crimson Fists in the hopes of a truly apocalyptic punch-up. War of Beasts (000.M41-015.M42) - Alongside their progenitors the Imperial Fists, the Crimson Fists sent five companies to aid the Imperial defence of the crucial Sentinel World of Vigilus from attacks by various xenos forces and the servants of Chaos who sought to seize this crucial terminus of the Nachmund Gauntlet connecting the Imperium Nihilus to the Imperium Sanctus. Pedro Kantor personally led the forces of the Crimson Fists to the beleaguered Sentinel World. Kantor and his Astartes proved instrumental in the defence of the Hyperia-Dirkden Fortwall and the Dirkden hivesprawl from the Genestealer Cult of the Pauper Princes. Advertisement Chapter Organisation Space marines 30th anniversary by harryosborn Crimson Fists Veteran Marines stand vigilant against the vile Tyranids The Crimson Fists are classified as a Codex Astartes-compliant Chapter, because they are strict followers of the sacred tome with only a few minor variants. At the end of the Crusade of Righteous Liberation in the 36th Millennium, only 128 Marines were left in the Chapter. Since that time the Crusade Company (1st Company) has always numbered 128 Space Marines. Since the Crimson Fists started as a crusading Chapter, they always had access to a large, well-maintained fleet of starships. Although many vessels were lost over Rynn's World, the surviving fleet was more than capable of entangling the Orks' space forces until the Imperial Navy was able to reinforce the system. With few exceptions, the Crimson Fists are compliant with the Codex in terms of organisation and battlefield procedures. They consistently follow the tactics presented in the Codex, efficiently making use of different standard units in the manner that sacred tactical manual requires. Their training is broad and all-encompassing, so that the Chapter can effectively counter opponents who use vastly different tactical approaches to battle. In this way, the Crimson Fists quickly adapt their tactics to defeat any who would oppose the will of the Imperium. Their millennia of active crusading also necessitated that the Crimson Fists would have a higher number of specialists than the Codex dictates. During this time, they assembled a significant armada of Battle Barges and Strike Cruisers. Since their settlement of Rynn's World, the Chapter has maintained the size of this fleet. Their Techmarines traditionally maintain the fleet's vessels as well as the Chapter's vehicles. Every major vessel also maintains at least one Apothecary to ensure that gene-seed may be harvested and secured until needed. After the Battle of Rynn's World, the Crimson Fists found themselves in the interesting position of having more specialists than standard battle-brothers. The Chapter's Apothecaries and Techmarines have been forced to take on roles not normally assigned to them, although without their skills the Chapter would have dwindled beyond repair within a few Terran years. The process of rebuilding the Chapter has been slow and arduous, although any rush would result in complications that would corrupt or destroy the Chapter at a later date. A number of Scout Squads have been inducted into a newly formed 10th Company, and are said to be forging the future of the Chapter with their every action. Various Imperial sources seem to conflict over the actual number of battle-brothers who survived the Rynn's World Campaign. One set of records indicate that just after the destruction of their fortress-monastery, but before the battle for New Rynn City began in earnest, the Crimson Fists numbered 400 Battle-Brothers, mostly those stationed in New Rynn City, in their fleet and on outlying settlements. However, given the length of the Battle of Rynn's World, it is unlikely that anything even approaching that number of Space Marines were still alive at the end of the campaign. One quote made in reference to the Crimson Fists mentions the fact that a Chapter reduced to less than a company of battle-brothers is unlikely to recover. However, an additional record mentions that the Crimson Fists fielded four "reduced companies" at the turning of the millennium. Given that this is less than a solar decade after the end of the Rynn's World campaign (997.M41), it is unlikely that the Chapter has managed to "graduate" many new battle-brothers from its reduced Scout Marines cadre. While the actual number of Crimson Fists Marines who survived the Rynn's World campaign is unknown, it seems fair to assume that the Chapter was unlikely to field more than 200 Battle-Brothers before the arrival of the Indomitus Crusade's Primaris reinforcements. Order of Battle, ca. 989.M41 CF Chapter Organisation Chart Crimson Fists Chapter Organisation (ca. 998.M41) Like all Codex Astartes-compliant Space Marine Chapters, the Crimson Fists were divided into ten companies of 100 Space Marines each when at full strength, with the exception of the 1st Company fielding 128 battle-brothers. Each company was led by an officer with the rank of captain who is a hero of the Crimson Fists. Each Captain -- in addition to his company command -- is in charge of a particular aspect of the Chapter's logistics. The following represents the order of battle of the Crimson Fists Chapter as it stood during the invasion of Rynn's World in 989.M41, before the introduction of the Primaris Space Marines: Chapter Command Kantor Livery Pedro Kantor, Chapter Master of the Crimson Fists, Lord Hellblade Honour Guard Chapter Equerries Serfs & Servitors ArmouryReclusiumApothecarionLibrarius Machina Opus Techmarine Javier Adon, Forgemaster Master of the Technacarum Techmarines Servitors Battle Tanks Land Raiders Gunships Thunderfire Cannons Reclusium Icon Marqol Tomasi, High Chaplain Chaplains Apothecary Prime Helix Icon Curien Droga, Chief Apothecary Apothecaries Librarius Icon Eustace Mendoza, Chief Librarian, Master of the Librarius Epistolaries Codiciers Lexicaniums Acolytum Companies CF Icon Veteran CompanyBattle Companies 1st Company2nd Company3rd Company4th Company5th Company Crusade Company Pedro Kantor, Chapter Master of the Crimson Fists, Lord Hellblade Veterans Dreadnoughts CF 1st Co Battle Company "The Shieldwall" Captain Drigo Alvez Master of the Shield Tactical Squads Assault Squads Devastator Squads Dreadnoughts CF 2nd Co Battle Company "The Red Lightning" Captain Ashor Drakken Master of the Line Tactical Squads Assault Squads Devastator Squads Dreadnoughts CF 3rd Co Battle Company '"The Crimson Lancers" Captain Alessio Cortez Master of the Charge Tactical Squads Assault Squads Devastator Squads Dreadnoughts CF 4th Co Battle Company "The War Riders" Captain Selig Torres Master of Steeds Tactical Squads Assault Squads Devastator Squads Dreadnoughts CF 5th Co Reserve CompaniesScout Company 6th Company7th Company8th Company9th Company10th Company Reserve Tactical Company "Iron Guardians" Captain Olbyn Kadena Master of the Watch Tactical Squads Dreadnoughts CF 6th Co Reserve Tactical Company "The Wardens of Rynn" Captain Caldimus Ortiz Master of the Gates Tactical Squads Dreadnoughts CF 7th Co Reserve Assault Company "The Red Path" Captain Matteo Morrelis Master of Blades Assault Squads CF 8th Co Reserve Devastator Company "The Fists of Rynn" Captain Raphael Acastus Master of Siege Devastator Squads Dreadnoughts CF 9th Co Scout Company "The Wayfinders" Captain Ishmael Icario Master of Shadows Scout Squads CF 10th Co Chapter Recruitment Crimson Fists' Scout Marine

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Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.Warhammer 40k Space Marines Crimson Fists Massive Entire Army Transfer Lot 2.

Item Specifics

All returns accepted: ReturnsNotAccepted

Brand: Games Workshop

Army: Space Marines

Type: Complete Army

Game: Warhammer 40K

Miniature Condition: Unassembled & Unpainted

Features: Bulk/Lot, Limited Release/Unreleased Minature, Rogue Trader Era Minature

Chapter/Regiment: Crimson Fists

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